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Ai Apocalypse
Desiging and finishing for Puzzled Escape Room's AI Apocolypse room
Designer, Maker
Comissioned by Puzzled Escape Rooms
Game design by Kevin Steerment
Room, logo and PIMMS design by Molly Morgan
Lead scenic art and PIMMS construction by Jacob Mansell
Additional scenic art by Molly Morgan
Over the course of a month, I worked to design the interior of this escape room, fitting around the themes of a unique, sit down game in a AI-led world. The concept that I developed evolved into a cyberpunk themed bar, featuring a booth seat, poster wall and robot bartender. Although some compromises on the design were made due to time restraints, a plan is in place to impliment the full design in the future. I was also able to assist in the scenic painting during the final few days of the room's contruction.
The Overall Process


Starting with the base reception room, I created various sketches whilst finalizing the areas of interest in the room, those being: a neon bar sign, the bar with it's robot bartender (PIMMS), the booth area and poster wall. These were then translated into a 3D model in fusion, before creating construction drawings for the bar from the 3D model. Once the room and robot designs were complete, they were passed onto the carpentry and scenic teams. I was able to assist with painting the bar area towards the end of the project, unable to do more due to other commitments.













